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Now, the summoner is able to summon aspects of Ifrit, Titan, or Garuda–the original primals confronted in the game's original launch–to unleash their ultimate attack, which then allows the summoner to wield the primal's power for a short time, modifying their own abilities with the elemental aspects of the entity they are attuned with.ĭrastic changes to jobs is nothing new to Final Fantasy 14, especially with the release of new expansion packs. With the changes upcoming in Endwalker, the DoT spells summoners have relied on for so long have been removed completely. At certain points, they also get the ability to summon an aspect of Bahamut and Phoenix, two iconic primals with strong ties to the game's story. Historically, the summoner job has fought utilizing damage-over-time spells, which they could spread around to multiple targets while commanding a conjured elemental pet, called an "egi". RELATED: Final Fantasy 14: Best Classes for Newcomers to Play
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The summoner's showcase of new abilities carved out a full 2 minutes of the trailer's overall time, clocking more time than even the new sage or reaper jobs were each given. With the release of the Final Fantasy 14: Endwalker in November, there will be a total of 20 jobs available, each of which had their time to shine in the 19-minute trailer. The heart of the announcement was the Job Action Trailer, which flaunted new abilities for existing jobs and showed off the two new classes coming in the expansion, but many players agree that it was the summoner job–a class that has been available in the game since its re-launch as A Realm Reborn in 2014–that stole the show. It's expansion pack season in the realm of Hydaelyn, and last week, Final Fantasy 14 held a "Live Letter from the Producer", showcasing the new abilities the playable jobs could look forward to in Endwalker.